This anthology doesn't live up to the inventive premise of telling stories where roleplaying games and reality intersect. I was ready to quit after the introductory material and early stories all hammered the same worn-out joke about gamers being slovenly fast-food addicts, but I stuck around to see what Jim C. Hines would do with his story "Mightier Than the Sword." His entertaining tale was about libriomancers who could pull weapons and creatures out of SF/F novels, a premise he later expanded into a book of ... read more