import java.awt.*; public class Point4D extends Point3D { private int t = 0; public Point4D(int x, int y, int z, int t) { super(x,y,z); setTime(t); } public void move(int x, int y, int z, int t) { this.setTime(t); super.move(x, y, z); } public void translate(int x, int y, int z, int t) { this.setTime(this.t + t); super.translate(x, y, z); } public void setTime(int t) { if (t > 0) this.t = t; } public int getTime() { return this.t; } }