#include "Tricycle.hpp" // constructor for the object Tricycle::Tricycle(int initialSpeed) { setSpeed(initialSpeed); } // destructor for the object Tricycle::~Tricycle() { // do nothing } // set the trike's speed void Tricycle::setSpeed(int newSpeed) { if (newSpeed >= 0) { speed = newSpeed; } } // create a trike and ride it int main() { Tricycle wichita(5); wichita.pedal(); wichita.pedal(); wichita.brake(); wichita.brake(); wichita.brake(); return 0; }