#include class Mammal { public: Mammal():age(1) { std::cout << "Mammal constructor ...\n"; } virtual ~Mammal() { std::cout << "Mammal destructor ...\n"; } Mammal (const Mammal &rhs); virtual void speak() const { std::cout << "Mammal speak!\n"; } virtual Mammal* clone() { return new Mammal(*this); } int getAge() const { return age; } protected: int age; }; Mammal::Mammal (const Mammal &rhs):age(rhs.getAge()) { std::cout << "Mammal copy constructor ...\n"; } class Dog : public Mammal { public: Dog() { std::cout << "Dog constructor ...\n"; } virtual ~Dog() { std::cout << "Dog destructor ...\n"; } Dog (const Dog &rhs); void speak() const { std::cout << "Woof!\n"; } virtual Mammal* clone() { return new Dog(*this); } }; Dog::Dog(const Dog &rhs): Mammal(rhs) { std::cout << "Dog copy constructor ...\n"; } class Cat : public Mammal { public: Cat() { std::cout << "Cat constructor ...\n"; } virtual ~Cat() { std::cout << "Cat destructor ...\n"; } Cat (const Cat&); void speak() const { std::cout << "Meow!\n"; } virtual Mammal* Clone() { return new Cat(*this); } }; Cat::Cat(const Cat &rhs): Mammal(rhs) { std::cout << "Cat copy constructor ...\n"; } enum ANIMALS { MAMMAL, DOG, CAT}; const int numAnimalTypes = 3; int main() { Mammal *array[numAnimalTypes]; Mammal *ptr; int choice, i; for (i = 0; i < numAnimalTypes; i++) { std::cout << "(1) dog (2) cat (3) mammal: "; std::cin >> choice; switch (choice) { case DOG: ptr = new Dog; break; case CAT: ptr = new Cat; break; default: ptr = new Mammal; break; } array[i] = ptr; } Mammal *otherArray[numAnimalTypes]; for (i=0; i < numAnimalTypes; i++) { array[i]->speak(); otherArray[i] = array[i]->clone(); } for (i=0; i < numAnimalTypes; i++) { otherArray[i]->speak(); } return 0; }