#include class Rectangle { public: Rectangle(); ~Rectangle(); void SetLength(int length) { this->itsLength = length; } int GetLength() const { return this->itsLength; } void SetWidth(int width) { itsWidth = width; } int GetWidth() const { return itsWidth; } private: int itsLength; int itsWidth; }; Rectangle::Rectangle() { itsWidth = 5; itsLength = 10; } Rectangle::~Rectangle() {} int main() { Rectangle theRect; std::cout << "theRect is " << theRect.GetLength() << " feet long.\n"; std::cout << "theRect is " << theRect.GetWidth() << " feet wide.\n"; theRect.SetLength(20); theRect.SetWidth(10); std::cout << "theRect is " << theRect.GetLength() << " feet long.\n"; std::cout << "theRect is " << theRect.GetWidth() << " feet wide.\n"; return 0; }